I love that we are presently in a computer RPG renaissance, leaving me more and more excited for every new project that is announced. In a tide of Kickstarter successes, we’ve seen Pillars of Eternity, Wasteland 2 and even the recently released Divinity: Original Sin find a plenty of support for its brutally difficult, old school sensibilities. This pattern has had me downright giddy to see what comes of Torment: Tides of Numenera, and now we get a little glimpse into what’s to come.
Released on inXile Entertainments’ YouTube page today was a three minute clip of gameplay footage from the game that racked in over $4.1 million dollars on Kickstarter back in April 2013. The new glimpse shows off an organic and oozy looking world, showing of a tentacle creature called ‘the maw’ that the player demoing the game feeds a helpless chap to. The footage is gorgeous for an isometric game and shows a pretty decent amount of polish considering it isn’t in full-swing production yet as the developers put the finishing touches on Wasteland 2.
In addition to the new teaser, inXile Entertainment launched a new website for Torment that they detailed in a new update on the Kickstarter page. The new site was designed by Jason Dora, a fan that answered inXile’s call for web developers and is now a full time employee at the company. The biggest feature of the new site is a system that translates every penny you spend (or spent, if you pledged on Kickstarter) backing the project into inXile points, which can redeemed in the future for extra goodies and rewards.
Lastly, inXile has introduced limited time stretch goals to try to create more interest in the game and fund adding more content to the game. The Gullet stretch goal will add in a new section to the Bloom that was previously cut from the projects scope. The catch is that fans need to push the total currently raised funds of about $4.6 million over the $4.75 million number by October 16th. Considering the game has only received about $500,000 in additional funding since the end of the Kickstarter campaign, squeezing out an extra $175,000 will be quite a feat.
Torment: Tides of Numenera is set to release sometime in late 2015.