Iron Harvest’s RTS Gameplay Revealed via New Trailer
Upcoming PS4, Xbox One, and PC game, Iron Harvest, gets new trailer debuting its RTS gameplay.
Back in November of last year, German-based developer KING Art Games announced a new real-time strategy game for PS4, Xbox One, and PC dubbed Iron Harvest. Fast-forward to today and the developer has now released the first gameplay footage of the title, after previously only revealing concept art and screenshots.
Iron Harvest is set in the alternate reality of 1920+ (which was developed by Polish artist Jakub Różalski and earned him a cult-following) where mankind is fascinated by technology, engines and iron, and invented powerful walking machines that once served as mighty weapons, but now are a part of every day life. Further, factions fight for influence, while hidden forces are working towards the destabilization of Europe, ready to set the world on fire again.
The following three factions are highlighted:
The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
Rusviet Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air…
In the game you lead hero characters, mechs, and soldiers into battle. Cover mechanics and dynamic destruction are said to play a major role in the RTS combat, where your squad will take cover automatically, but need to be wary where it takes cover when a mech-mounted killing machine is nearby.
Each level is described as an “open sandbox” where you will have to find your own way to reach the goals set by the “dynamic story line.”
According to King ART Games, it loves games like Company of Heroes and Men at War, and wants to create a similar gameplay experience with Iron Harvest.
Iron Harvest is in its early development phase and is slated to launch sometime in 2019. Below, you can check out the new, aforementioned trailer, as well as a batch of screenshots and concept art: