Irrational Games’ Closure Is a Nail in the Coffin for the BioShock Franchise According to Michael Pachter

on March 9, 2014 11:44 AM

The closure of Irrational Games caused a bit of an earthquake in the gaming community, especially between fans of the BioShock franchise, and Wedbush Securities analyst and crystal ball holder extraordinaire Michael Pachter gave his own take on the issue during the Thanks for Playing webcast on GameTrailers.

Pachter mentioned that the explanation for the move is quite simple. Ken Levine is probably tired and wishes to move on to something less stressful than AAA development, but this development probably won’t make big ripples in the gaming industry unless Levine’s new work is successful enough to entice others to follow on the same path. What will probably be affected the most is the BioShock franchise.

I think it’s actually a nail in the coffin for the BioShockfranchise.

Pachter continued by explaining that one of Take-Two’s strengths is also one of their greatest weaknesses, as they allow the developers there to have complete control over the IP, making them so integral to the success of a franchise that if you swap them out the product is not going to be the same.

If BioShock 2 is any indication, Pachter may very well be right, even if considering how much I personally enjoy the BioShock series, I’m still hoping he’ll be proven wrong in the future. As usual we’ll have to wait and see if his crystal ball will prove accurate.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.