Jade Raymond Joins Electronic Arts; Forms Motive Studios to Work on Star Wars and with BioWare

on July 13, 2015 3:05 PM

Jade Raymond, best known as Producer for the first two (and arguably best) Assassin’s Creed games, left Ubisoft a few months ago. Today she announced the formation of Motive Studios, under the Electronic Arts umbrella.

The new studio, based in Montreal, Canada, will work “in close quarters” with BioWare Montreal. It will be an “all-creative studio,” dedicated to incubate new IP and help with others, including Amy Hennig’s Star Wars game at Visceral.

And that’ll be no small help, as Raymond will actually oversee Visceral’s work.

It’ll be definitely interesting to see what Raymond will managed to achieve in the new position. Hopefully we’ll hear more about the game soon. I’ve been quite curious about it for many months.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.