During a press conference held at the Akihabara UDX THEATER in Tokyo, Microsoft just finished explaining its strategy to set a foothold in Japan for the Xbox one, and quite a few Japanese developers stepped on the podium to pledge their support for Microsoft’s new console.
Sega’s Toshihiro Nagoshi, well known as the producer of the Yakuza series, was the first to speak, pledging his will to work on the console and on Windows as well. He was then followed by Square Enix’s Shinji Hashimoto and Capcom’s Yoshinori Ono, who talked about how Dead Rising 3 leverages the unique capabilities of the Xbox One.
Koei Tecmo’s Hisashi Koinuma also appeared in a video message, pledging his interest in the cloud, that could allow the company to make a game in which armies counting 10,000 soldiers each fight against each other. He also announced the release of Musou OROCHI 2 Ultimate and Dynasty Warriors 7: Empires for Xbox One.
After a mention of Namco Bandai’s Dragonball Xenoverse, it was the turn of MAGES’ Makoto Asada, who mentioned the already announced exclusives Chaos;Child, Mistereet F and PSYCHO-PASS: psychopaths and his support for Kinect and SmartGlass.
More games were announced in the follow-up slides: AZITO Shinsaku and Zumba Fitness World Party by Hamster Corporation, and three shoot ’em up: Natsuki Chronicle by Qute, Shooting Love: Trilogy by Triangle Service, and Raiden by MOSS (all tentative titles).
Natsuki Chronicle will will be an exclusive, coming in spring 2015. The official website was just opened as well at the same time as the game was announced.
Then Shinji Mikami walked on stage to talk about The Evil Within, and he also represented Bethesda by mentioning The Elder Scrolls Online.
It was also announced that the Xbox One version of Metal Gear Solid V: Ground Zeroes will be published in Japan on the same day as the console.
Xbox Japan’s head honcho Takashi Izumi also brought up the upcoming first party games Phantom Dust, and Riot Act (which is the Japanese name of Crackdown), and showcased the trailer of Platinum Games’ Scalebound.
After that, the stage was dedicated to indie development, represented by Comcept’s Keiji Inafune, who introduced Mighty No. 9.
During the conference Microsoft also announced that the UI will be fully localized in Japanese, and the Xbox One will understand voice commands in the language of the rising sun.
[Report provided by Masaru Aoyama]