Joker Mortal Kombat 11 Finishers: Clown Prince’s Fatalities and Brutalities

Joker Mortal Kombat 11 Finishers: Clown Prince’s Fatalities and Brutalities

Having trouble with the Joker Mortal Kombat 11 finishers? Here is a guide to help you with the Clown Prince's fatalities and brutalities.

Ready to turn that frown upside down? The Clown Prince of Crime and Batman’s arch-nemesis, Joker, is now part of the Mortal Kombat 11 roster. It is somewhat fitting since NetherRealm Studios is also responsible for the DC fighting game series, Injustice. There are many differences between how Joker plays in Injustice and in Mortal Kombat, but the most visible change is his violent set of fatalities and brutalities. Here is how you execute the Joker Mortal Kombat 11 finishers.

Like in the Terminator and Sindel finisher guides, I will be using the universal inputs that are used in most fighting games. Here is the translation:

  • 1: Square (PS4), X (Xbox One)
  • 2: Triangle (PS4), Y (Xbox One)
  • 3: Circle (PS4), B (Xbox One)
  • 4: Cross (PS4), A (Xbox One)
  • F: Forward
  • B: Back
  • U: Up
  • D: Down

Joker Mortal Kombat 11 Finishers: Fatalities

Like the rest of the Mortal Kombat 11 roster, the Joker has two fatalities he can perform. Both of which show his violently funny side. The first fatality is named “Party Pooper.” This is the one where Joker seems to be playing nice, giving a giant cake to his opponent with a sign that says “FRIENDSHIP” appearing above them. Turns out that cake is a bomb, which launches the opponent into the air. Joker then takes a tommy gun and relentlessly mows down the opponent, as well as revealing that the sign actually said “FATALITY.” Then the opponent’s mangled corpse falls to the ground with the fatality sign vertically chopping their body in half. It’s pretty wild.

– Party Pooper: D, F, B, 2 (Mid)

Performing the “Party Pooper” fatality may be a bit harder than some just because of the midrange distance. If you need a reference, use Joker’s Fatal Blow. The space between you and the opponent after you’ve used the Fatal Blow is actually the perfect mid spacing you need to perform the fatality. Once you’ve found that distance, just input the button combination above.

The second fatality is aptly named “Pop Goes the Mortal.” This is the one where Joker uses an extendable boxing glove to punch a hole through the opponent’s mid-section. He then places a jack-in-the-box in the opening and gives the handle a spin. Once the toy detonates, it extends into the opponent’s skull which ends up becoming the head of the jack-in-the-box. Oh, Joker also sings a fun little ditty along with the fatality.

– Pop Goes the Mortal: B, D, B, 1 (Mid)

Similar to the first fatality mentioned, you will need to be in “mid” distance from the opponent. Again, you can use Joker’s Fatal Blow as a reference for this distance. Once you have done that, just input the button combination above.

While this fatality is considered “locked,” you can actually perform it. Once you have performed it, whether it be with the button combination above or with an Easy Fatality token, you will “unlock” the fatality. All this means is that the button prompt will now show in the move list.

Joker Mortal Kombat 11 Finishers: Brutalities

Joker Mortal Kombat 11

In Mortal Kombat 11, brutalities are finishers that can only be executed if you complete a specific list of requirements before defeating the opponent. These vary from pretty simple to a bit more complicated than they’re really worth. However, the ability to perform these is pretty demoralizing (especially in a competitive setting) considering the person had to complete certain moves in order to do it. Anyways, here are the Joker’s brutalities that are unlocked right from the start:

Klassic: D+2

  • Do not block an attack in the final round.
  • Must hold 2.
  • Final hit must come from an uppercut.

Playful Puppet: D, B, 4

  • Must hold 4 during hit.
  • Final hit must come from Puppet Parry.