Kane and Lynch 2: Dog Days Goes Gold, Ships... Early!?

By Joel Taveras

July 13, 2010

There’s something that frequently happens in the game industry more so than any other form of entertainment and that is delays. On occasion you see it happen in the music business when an artist isn’t too happy with the way a record omes out and wants to take a second go at it. But let’s imagine if when you went to go see Toy Story 3 in the theatre ane when you arrived the person at the booth told you the movie has been delayed, what would you say? Well that’s something that occurs in gaming pretty much all the time so when you see the complete opposite occur it leaves you with an almost stupid look on your face followed by a very distinct noise coming out of your mouth; that noise is usually something along the lines of: Whaaaaaaaaaaaat?

Well get ready to make that ridiculous noise, because it has been announced that Kane and Lynch 2: Dog Days has gone gold and because of it will actually ship a whole week early. So instead of having to wait until August 17th in North America and August 20th in Europe and other Pal Territories, players need to mark their calendars for a whole week earlier. Niels Jørgensen, General Manager of IO Interactive chimed in on pushing up the date and here’s what he had to say:

“The team has worked hard to deliver a game that’s different from the current trend of third-person shooters and we’re so pleased to be able to share it with the world ahead of schedule… With development now complete, why keep people waiting any longer? We want to let gamers experience the game we’ve created and get them online betraying their friends in Fragile Alliance, so we have decided to bring the release date forward by one week.”

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Joel Taveras

Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.

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