Comcept’s President and legendary developer Keiji Inafune and SCE Worldwide Studios Shuhei Yoshida appeared at the latest round table discussion of the “Kurokawa School About the Future of Entertainment” held in Tokyo and livestreamed on Nico Nico.
During the discussion, that embraced many topics including Inafune-san’s Mighty No. 9 and its crowdfunding campaign, indie development and the Japanese launch of the PS4, Inafune-san praised Yoshida-san for his approach in dealing with game developers, especially indies.
Inafune-san defined Shuhei Yoshida a “True Lover of Games” and someone that doesn’t care to support just what looks cool but instead he supports what he feels to be a really good game. Yoshida-san’s approach to indie titles shows that stance. When he gives feedback he is frank about his real intentions and speaks very in a very personable way, even in the office.
Yoshida-san Mentioned that some times he will ask bluntly “where is the fun in this?” That doesn’t mean that he doesn’t find the game to be enjoyable, but that he wants to fully appreciate what makes the title interesting.
Inafune-san agreed saying that “the creator should be able to explain his project if he is are fully confident in it.” He also mentioned that many in game development don’t think or act like Yoshida-san does.
I have to say that it’s quite refreshing to see people like Yoshida-san at the helm of the companies that bring us our main form of entertainment. Some think that a degree in marketing is enough to understand what your target wants, but you have to be a gamer to understand gamers.