As commonly seen through the likes of Kickstarter, not all crowdfunding projects necessarily reach a happy ending, though Keiji Inafune’s in-development project Red Ash may be setting a new precedent with the game still being published despite an unsuccessful campaign.
Red Ash, developer Keiji Inafune’s spiritual successor to Mega Man Legends, concluded its Kickstarter campaign this week at a final tally of $519,999 – falling just about $300K short of the campaign’s $800K funding goal.
Despite the Kickstarter campaign falling through, a twist was introduced last week when Chinese publisher Fuze Entertainment stepped in to provide full funding of the title and securing a publishing deal, leaving the Kickstarter campaign to provide funding purely for the game’s stretch goals.
However, numerous backers stepped away from the project with the publishing deal in place, and with confusion arising between what the money from the Kickstarter campaign would actually be going towards.
The Kickstarter campaign’s end means that the stretch goals intended for Red Ash, such as a challenge dungeon and extra playable characters, will not be coming to fruition, though a separate Kickstarter campaign for the spin-off Red Ash anime film has already been funded successfully.
Red Ash is currently in development for PS4 and Xbox One.