Kingdom Come: Deliverance Gets New Video Update Providing Information Dump; Including Script Size, Blacksmithing Removal and More

on December 8, 2016 11:07 AM

Today, developer Warhorse Studios released a new development video update that not only details the team’s progress on Medieval RPG Kingdom Come: Deliverance, but provides specific details about the game, as well as some new features that have since been added, and also have since been cut.

Rather than do a long drawn out post, I will save you the time and compress everything into a list of convenient, and quick bullet points:

  • All features that will be in the game have been added, and the game is “close to finished.”
  • The game’s map has gotten substantially bigger since its initial Kickstarter pitch: it is now 16 square kilometers rather 9.
  • There are 80 quests, hundreds of thousands of objects, 3 and half hours of cutscenes, over 50 actors (with motion capture work done), hundreds of different armor combinations, more than a hundred different weapons (swords, maces, axes, etc.), more words than the entire first Game of Thrones books combined,  and thousands of unique NPCs.
  • The game features of and hour and half of live music (so not including the game’s procedurally generated music), including a live orchestra and Gregorian Chants. Most of this is for cutscenes.
  • New features have been added. After not thinking two-arm combat would work, it did, and is in the game. Hand-t0-hand combat is also in the game. Book reading, minigames (like weapon sharpening) and a proper day and a night cycle have also been implemented. There is also horse combat and archer, but it is a more simple system than previously planned due to it never coming together quite right.
  • Other features that have been cut, include blacksmithing (it was proving to complex and difficult given the time left), and the dog companion which was also cut due to complexity vs. time issues, and not wanting to push out a less than stellar dog companion feature.
  • Console Ports will not bring down or negatively affect the PC version of the game in any way. In fact, the team is having to do a load of optimization work for the console versions, that will ultimately only improve the PC version.
  • Some quests were cut due to a lack of time (there used to be over a 100), but they will be added as free DLC for Kickstarter backers.

And that’s it. You can check out the video for yourself below.

Kingdom Come: Deliverance is set to release in 2017 for PC, PS4, and Xbox One.

 /  Assignments Editor & News Editor
Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies journalism and public relations at SUNY New Paltz. In his free time he enjoys playing and watching soccer, getting lost in game lore, and writing comedy scripts.