Looks like Kingdom Hearts fans are in for a few surprises soon, as Kingdom Hearts III director Tai Yasue told the Japanese site 4Gamer that next years will involve quite a few reveals.
Yasue-san mentioned that now that Unreal Engine 4 has been determined as the development platform, creating a vivid look with the use of the team’s own dedicated shader, the development of Kingdom Hearts III is pushing forward, and Square Enix is focusing on creating elements like new attractions and key blade transformations.
He also added that in 2015 he wants to show you the result step by step, encouraging fans to stay tuned.
I don’t know about you, but I’m rather curious to see how the graphics and art stiles of Kingdom Hearts III will change. Unreal Engine is very flexible, so the team should definitely be able to bend it to its own needs.