Konami Working on Patch for Game-Save Bug in Metal Gear Solid V: The Phantom Pain; Offers New Tip on Still Using Quiet in Certain Missions

on September 10, 2015 11:29 AM

After one week on the store shelves and scores of critical praise, Metal Gear Solid V: The Phantom Pain is already looking to be a formidable contender as one of the year’s best games, though a critical save-corrupting bug is still in the works to receiving a fix from Konami.

Earlier this week, a potential save-corrupting bug was discovered that would occur when using the silent sniper Quiet as a buddy for missions 29 and 42 in the main story missions, with Konami providing some more updates regarding the effectively game-breaking bug.

Konami detailed that no firm fix is in place yet, though a patch is being worked on to correct the issue and to avoid players from losing their progress in-game. Aside from the tips that Konami released suggesting players simply not use Quiet as a buddy in missions 29 or 42, the company also provided another tip that can at least let you use her if you really can’t go without the lovable stealth killing machine.

The company posted new information on its website regarding how to use Quiet for missions 29 and 42 without running into the game-save bug, explaining:

“The bug is triggered only under certain circumstances in Episode 29 or Episode 42 when Quiet is used as your buddy. However, you may still safely use Quiet in these missions if you use the Butterfly Emblem throughout the mission or avoid raising your Bond Level with Quiet to MAX during the course of the mission.”

The issue specifically is affecting Metal Gear Solid V: The Phantom Pain across all platforms (PS4/PS3, Xbox One/Xbox 360, PC), though Konami assures that the studio “is currently working on a patch to fix the bug and repair any save data affected by the issue,” with a fix coming in the near future and more updates to be posted on the matter.

Metal Gear Solid V: The Phantom Pain is available now for PS4, Xbox One, PS3, Xbox 360, and PC.

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.