During a panel hosted today at the D.I.C.E. Summit in Las Vegas, The Last of Us Part II Creative Director Neil Druckmann explained that the studio is very open about the possibilities for its next game.
Druckmann mentioned that some of his favorite games are in third-person perspective, as he somehow can identify better with characters when they’re on a screen, but narrative games can still be done in first person and it has been done extremely well with certain games.
When work on The Last of Us started, the team was brainstorming whether it should be first-person or third-person. They also debated on whether it would be multiplayer or single-player. When all the pieces started falling in pieces, they decided that it would be third-person, but with a closer camera to make it more intimate. This provides a bit more of a “first-person feel,” but still allows the player to see the character on the screen.
That being said they have made games in other genres before, and sometimes they joke on how it would be if they had to create Half-Life 3 as a Naughty Dog first-person game. The studio is “totally open” about what the next game could be, and it might not be a third-person game.
Keep in mind that this should not read as a sure-fire indication that Naughty Dog intends to make a first-person title, but simply that they’re open to the possibility.
Neil Druckmann and Naughty Dog are currently working on The Last of Us Part II. If you want to see and learn more, you can check out a new trailer, the debut teaser trailer from last year, a new and charming music theme created for the game, and the impressive performance capture tech being used. You can also read more info on how Director Neil Druckmann writes his games and pitches them to his team at Naughty Dog.
The Last of Us Part II will release exclusively for PS4, but it still does not have any release window.