MunkyFun games is bringing the League of War franchise to PlayStation VR in the form of League of War: VR Arena. A specific date for its launch was not given, but it is expected to release this fall.
League of War: VR Arena is a combat strategy game that MunkyFun games Creative Director, Mike Stemmle, describes as “deceptively simple.” Each opponent will control an army consisting of twelve units; each unit will become randomly deployable in groups of four. In order to deploy a unit, energy is expended depending on the unit’s strength. If you have enough energy, deploying the unit is as simple as picking it up, and setting it on the battlefield. The unit will take care of destroying the base for you.
While League of War: VR Arena may be “deceptively simple,” some mastery of the mechanics may be involved in order to defeat the competition. Light micromanagement and effective decision making will aid you on your path to victory. This is what Stemmle says about the intricacies of the game’s combat:
“Only it’s not that simple, because your opponent is doing the same thing. As the seconds tick by, and the enemy’s troops get ever closer, you begin to wonder whether it’s worth it to wait for that big, powerful tank to charge up, or if you should send out an inexpensive recon to distract the enemy. Should you deploy that anti-infantry helicopter, or wait until you can pair it with some artillery? Simple to play, difficult to master – it’s practically our company credo.”
League of War: VR Arena will feature a single player Campaign Mode, and an Arcade Mode. While not much about the Campaign Mode has been revealed — save for the addition of voices for each commander — The Arcade Mode will allow you to build your own custom armies to deploy in head-to head combat.
Check out some screenshots of League of War: VR Arena below: