Learn how the Movement has Been Improved in Assassin's Creed Unity

By Jorge Jimenez

August 9, 2014

Parkour, traversal and stealth are all seeing significant changes. Creative Director Alex Amancio tells us about all the new stuff coming to Assassin’s Creed Unity.

One of the bigger improvements to the parkour is being able to descend down with more finesse (instead of jumping into a haystack). The stealth mechanics have also been expanded allowing you to stalk your prey with the ability to FINALLY CROUCH.

For an extra treat we see a bunch of people tackle the Assassin’s Creed Experience at San Diego Comic Con like Kacy Catanzaro of American Ninja Warrior fame.

Assassin’s Creed Unity comes out October 28th on Xbox One, PC and Playstation 4.

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Jorge Jimenez

Raised under the tutelage of Sonic the Hedgehog and the Gunstars. Jorge came from an age where protagonists never spoke and instruction manuals were over 50 pages long. When Jorge isn't writing about some obscure indie game, he spends his day talking about videogames regardless if anyone is listening or not. Jorge one day dreams of voicing a random npc your main character bumps into and punches in the face.

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