Left Alive Gets Lots of New Screenshots and Introduces Three Playable Characters

Square Enix released a large gallery of screenshots of Left Alive, and finally introduced details of the story and three playable characters.

on September 12, 2018 11:51 AM

Today Square Enix released a large gallery of screenshots and artwork focusing on its upcoming survival shooter set in the Front Mission universe, Left Alive.

In 2127 the Garmonia Republic declares war on the neighboring country named Rutenia, beginning with the invasion of the border city Novoslava.

The Rutenian border troops are taken completely by surprise, and the battle ends almost instantly. However, that battle for survival is just about to begin for those left behind.

We get an introduction of the three playable characyers.

Mikhail · Alexandrovich Schwarov is a wanzer pilot of the Rutenian Army’s 2nd mechanized platoon. Although he lacks experience, his ability as a pilot is highly praised. On the other hand, he is known for minor violations of discipline, and he is considered a bit of a problem child by his officers.

During the attack by the Garamonian army, he faces the main enemy force and his platoon is annihilated, alongside his own wanzer. While he barely escapes the wreck, he finds himself isolated, with no allies to rely on.

Olga Sergeevna Kalinina is a police officer in Novoslava. She was once a wanzer pilot in Garamonia, but she lost her only daughter during an armed confrontation between the army and the people of the NGFP. As a consequence, she left the army.

After obtaining Rutenian citizienship, she became a police officer in Novoslava. Although her ability as a cop is excellent, and she struggles to improve the security of the city, her independent action made her stand out. She is investigating frequent trafficking cases.

Leonid Fedorovich Ostermann is a high-ranking member of the Novoslava liberation movement NGFP. Originally, he was a mercenary, and he was hired when the movement intensified its armed resistance. While he worked for the organization, he sympathized with the ideas it represented and became a core member with the task of supervising military armed operations.

When the leader of the group is assassinated, he is framed as the culprit and sentenced to death. He denied the allegations, and there was no motive, but the existence of multiple witnesses decided his sentence. His public execution was actually faked, and he was instead imprisoned. That’s when the war reaches Novoslava. He knows nothing of the circumstances behind the assassination, nor why he was kept alive.

In the game the player takes control of all three characters, as the story begins when they’re left alone behind enemy lines in different circumstances. Ammunition and supplies are scarce, and it’s almost impossible to face a large number of enemies head-on. This is a game in which tactics are important, inheriting the strategic nature of the Front Mission series. It’s important to choose the best route to avoid enemies and get back at them with traps.

Players can infiltrate, use crafting, and make various choices to avoid gunfights. There are also factors depending on player choice as the three characters struggle to uncover the reasons for the Rutenian invasion and the conspiracies behind it.

You can check out the screenshots and art below, alongside the “Ultimate Edition” for Japan, which comes with a figure of the Volk wanzer, and more.

If you want to learn more about Left Alive, you can enjoy the latest trailera lot of new details from Gamescom 2018an earlier batch of screenshotsthe original teaser trailer and the first full trailer with a glimpse of gameplay from last year. You can also read more about how Square Enix managed to recruit legendary Metal Gear Solid artist Yoji Shinkawa to work on the game’s character design, and how the game is intended to be a solid single-player experience.

The game will releasse in Japan on February 28th, 2019 for PS4 and PC, and it’ll come west in 2019 for the same platforms. Yet, Producer Shinji Hashimoto told us that other platforms might be considered after launch.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.