UPDATE: LEGO City Undercover on Nintendo Switch Require Over 40% of Interal Memory without Cart
LEGO City Undercover will take up 13GB on Nintendo Switch -- a whopping 41% of memory -- even when you buy physical.
Update 9:51 AM: According to a statement from Warner Brothers Interactive Entertainment (courtesy of Eurogamer), the 13 GB install mentioned on the box will not apply to those grabbing the game physically:
Players who purchase Lego City Undercover on Nintendo Switch at retail do not need to download the game to play.
While the game still takes up a large swath of internal memory, it’s good to know those going physical can avoid the issue entirely.
The original story follows:
LEGO City Undercover is a game often recognized by Nintendo fans as one of the few third-party, Wii U exclusives that graced the system early on. With the re-release coming to PC, PlayStation 4, Xbox One and Nintendo Switch in just under a week, the faux open world, action-adventure has been on the mind of many.
However, a new Reddit post has revealed something mildly annoying about the Nintendo Switch release. According to a Reddit user, LEGO City Undercover will require a 13 GB install — even if you have the cartridge:
Why is this a problem? Many will remember the hoopla made regarding Nintendo Switch’s paltry 32 GB of internal memory. If hopeful Nintendo players are looking to pick this game up, they will be foregoing 41% of their onboard memory (with the cart) and much more without. Or, of course, you can go out and grab some expanable SDXC memory cards to expand your home console’s memory.
LEGO City Undercover releases for Nintendo Switch, PC, PlayStation 4, and Xbox One on April 4, 2017 — the game is already available for Wii U. DualShockers gave LEGO City Undercover a 6.5, noting “the depth of content, the variety of missions and disguises, the puzzle platforming, the funny story and the delightful humor turn it into a viable purchase.”