Life Is Strange Creative Director Jean-Maxime Moris Talks Atmosphere, Choices, and Female Leads

October 9, 2014

Dontnod Entertainment, the studio behind 2013’s Remember Me, was part of Square Enix’s NYCC press junket this week and brought with them their upcoming episodic teenage drama, Life is Strange. We had a chance to watch a 30 minute preview and chop it up with studio co-founder and creative directer Jean-Maxime “J-Max” Moris about his team’s work and what it is they aim to do with this story-heavy and ambience driven title. During our interview we discuss the game’s atmosphere, the choices players will make (and get to re-try), and why, like Remember Me, Life is Strange will also feature a female lead character.

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Check out the full interview below.

Joel Taveras

Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.

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