Lock’s Quest Remaster Delayed to May 30th
Today, publisher THQ Nordic and New York City-based developer Digital Continue announced that Lock’s Quest, its remaster of the 2008 Nintendo DS real-time strategy game of the same name for PS4, Xbox One, and PC, has been delayed out of April to May 30th.
For those that don’t know: Lock’s Quest was originally released by developer 5th Cell and publisher THQ. One of the co-founders of 5th cell, Joe Tringali (whose the creator of the game) notably heads Digital Continue. Here’s an overview of the game via THQ Nordic:
In this remastered version of the critically acclaimed 2008 Nintendo DS-Game, you play as Lock, a boy who stumbles upon an invasion of his Village, which triggers a wider war between Kingdom Force and a revived Clockwork Army, led by the nefarious Lord Agony. A gripping story unfolds as you progress through 75 Days of warfare, across a dozen unique maps, aided by a collection of turrets, traps and special attacks. Experience the game as it was meant to be, with a high-quality soundtrack, new high resolution portraits, and revised gameplay.
- Place Kingdom Force units to defend your capitol in a brand new Endless Mode – Antonia Defense!
- Build up your fortifications each day to defend against a timed Clockwork assault. Use dozens of Turrets, Traps and Helpers to stop the advance.
- Adapt your building and battling strategies as you access new materials and as your enemy’s intelligence evolves
- Fight alongside your defenses, using context sensitive Special Attacks, and devastating Super Attacks, which impact a wide range of enemies.
- Unlock the secrets of Kingdom Force and the Archineers via an engrossing story with a multi character cast, told via hand drawn cinematics and cut-scenes.
- New progression system automatically unlocks new turrets at specific story plot points.
- Brand new Antonia Defense Battles featuring a new map.
- All music remastered in high definition, with orchestrated introduction and ending.
- Player controls remapped for keyboard/mouse and gamepad input.
- Revamped User Interface, customized for HD resolution, including all new GUI Art.
- Character portraits refactored in High Resolution.
Why THQ Nordic is remastering this 2008 DS title is currently a bit unclear. However, if I was a betting man I’d say it’s probably because either they have another game in the franchise in the pipeline or this is them trying to gauge interest for another game in the series.
You can check out the remaster’s announcement trailer and screenshots here.