LOL Patch 12.9 release time is approaching soon as the update delivers important balance changes for Ahri, Renata, Olaf, Thresh, and some other Champions.

Every two weeks, League of Legends receives a brand new update, usually adjusting the Champion parameters and further balancing the game for Ranked and competitive players.

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Patch 12.9 is on the horizon, and it will bring balance changes (mostly nerfs) to over a dozen Champions, including Ahri, Olaf, Braum, Renekton, Hecarim, Master Yi, and more. But before taking a look at the patch notes, let's see when you can expect it to launch.

LOL Patch 12.9 Release Date and Time

According to the official patch schedule shared by Riot Games, LOL Patch 12.9 is supposed to be out on May 11. The exact start time of the server maintenance has not been shared, but based on the previous patches, you should expect it to arrive at the following times based on your region:

  • NA Servers: 3 am PT/6 am ET
  • EU West Servers: 4 am UTC/5 am BST
  • EU Northeast Servers: 3 am CET

The downtime usually lasts around 3 hours if nothing unexpected happens.

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Patch 12.9 Notes

Ahri

  • Charm (E):
  • Cooldown increased to 14 seconds from 12 seconds
  • Spirit Rush (R):
  • Cooldown increased to 140/115/90 seconds from 130/105/80 seconds

Braun

  • Concussive Blows (Passive):
  • Stack cooldown decreased to 8-4 seconds from 8-6 seconds
  • Unbreakable (E):
  • Damage reduction increased to 35/40/45/50/55% from 30/32.5/35/37.5/40%

Hecarim

  • Rampage (Q):
  • bAD ratio increased to 90% from 85%
  • Spirit of Dread (W):
  • Cooldown decreased to 14 from 18 seconds

Master Yi

  • Highlander (R):
  • Bonus attack speed decreased to 25/35/45 from 25/45/65

Nidalee

  • Stats:
  • Base HP decreased to 540 from 570

Olaf

  • Ragnarok (R):
  • AD ratio decreased to 25% from 30%

Pyke

  • Gift of the Drowned Ones (Passive):
  • Damage stored near multiple enemies increased to 45% from 40%
  • Bone Skewer (Q):
  • Mana cost increased to 74/78/82/86/90 from 50/55/60/65/70
  • Death From Below (R):
  • Cooldown decreased to 115/100/85 seconds from 120/120/100 seconds

Renata Glasc

  • Stats:
  • Armor decreased to 27 from 29
  • Leverage (Passive):
  • Marked damage changed to <1-2% (Lvl 1-9)(+2% per 100 AP)> from <1-3.5% (lvl 1-13) (+1% per 100 AP)>
  • Allied damage decreased to 1-2% from 1-3%

Renekton

  • Stats:
  • Health growth increased to 97 from 92
  • AD growth increased to 4.15 from 3.75
  • Battle Roar (W):
  • Base damage per hit increased to 5/20/35/50/65 from 5/15/25/35/45
  • Cooldown changed to 16/14/12/10/8 seconds from 13/12/11/10/9 seconds
  • Dominus (R):
  • Base damage increased to 50/100/150 from 40/80/120

Rengar

  • Battle Roar (W):
  • Bonus monster damage decreased to 65-130 from 85-150

Sion

  • Glory in Death (Passive):
  • Now deals 50% reduced damage to structures

Swain

  • Stats:
  • Base armor increased to 26 from 23
  • Base move speed increased to 330 from 325

Taliyah

  • Stats:
  • Health per 5 decreased to 6.5 from 7
  • Health regen decreased to 0.13 from 0.14
  • Armor decreased to 18 from 20
  • Threaded Volley (Q):
  • Mana cost increased to 60/65/70/75/80 from 50/60/70/80/90
  • Worked Ground mana cost decreased to 20 from 25/30/35/40/45
  • Monster damage changed to <35+ 10% AP> per rock from 170%
  • Seismic Shove (W):
  • Mana Cost decreased to 40/30/20/10/0 from 60/45/30/15/0
  • Unraveled Earth (E):
  • New: Monsters are always stunned for the max duration

Thresh

  • Damnation (Passive):
  • AP & Armor per soul increased to 1 from 0.75
  • Dark Passage (W):
  • Shield increased to 60-180 (+2 per soul) from 60-180 (+1 per soul)

Varus

  • Living Vengeance (Passive):
  • Minion attack speed changed to 10-20 (+20% bonus AS) from 10-20 (+15% bonus AS)
  • Champion AS increased to 40 (+40% bonus AS) from 40 (+30% bonus AS)
  • Blighted Quiver (W):
  • On-hit damage increased to 7-27 (+30%AP) from 7-21 (+30%AP)

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