Lords of the Fallen 2 Has Been Stuck in the Concept Stage For 2 Years; Hit With Reduction in Budget and Scope

CI Games is scaling back its team, budget, and ambitions for Lords of the Fallen 2.

on July 5, 2017 11:04 AM

Last week CI Games announced it was done chasing AAA blockbuster games, and admitted it’s over ambitiousness with its recently released Sniper Ghost War 3 was a “mistake.”

That being said, that leaves a dangling question mark over the head of Souls-like action RPG series Lords of the Fallen, a series with similar AAA ambitions and that chased the blockbuster big release scene back in 2014.

But it appears CI Games won’t be doing that with Lords of the Fallen 2, according to Euorgamer who spoke to Tomasz Gop, who played a pivotal role in the series, before CI Games recently let him go.

Speaking to Eurogamer, Gop revealed that he was let go due to a reduction in the team working on the game, the game’s budget, and its scope. Gop also revealed that he had been working on the sequel for almost two years and during this time the game never left the concept/vision stage. He continues:

“There came a time when Sniper [Ghost Warrior 3] was the most important thing for CI, the next big hit. It also might have been the reason why Lords was not progressing as fast. Of course it’s not uncommon knowledge that [SGW3] didn’t go exactly according to plan, especially if it goes for sales. And here we are.”

Meanwhile Eurogamer also spoke to CI Games boss Marek Tyminski, who clarified that the developer’s departure from AAA simply means it can focus on quality without having to worry about scale and what other major releases are doing. Tyminski adds: “from our standpoint it doesn’t mean anything negative.”

The CI Games boss continues:

“It goes for the Lords of the Fallen sequel as well. It doesn’t mean that we are not continuing with Lords of the Fallen – we definitely have that game in our plans and we definitely want to make this a great game. We’re very serious about Lords of the Fallen the sequel. It’s nothing like going halfway: this is definitely the quality way.”

Tyminski later confirmed that it has a very small team working on the sequel and is currently looking for partners to help with development. Despite all of this, the CI Games boss remains optimistic that game could ship within two years:

“I wouldn’t say it’s a couple of years away,” he said. “We’ve been working quite a lot on Lords of the Fallen 2, we really did a lot. It’s really finding the best teams who can work on that game together, and when we have that setting, we pretty much know what we want to do.”

 /  Assignments Editor & News Editor
Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies journalism and public relations at SUNY New Paltz. In his free time he enjoys playing and watching soccer, getting lost in game lore, and writing comedy scripts.