Lots of Info on No Man’s Sky’s Aliens, Exploration and More Shared by Sean Murray

Lots of Info on No Man’s Sky’s Aliens, Exploration and More Shared by Sean Murray

Now that No Man’s Sky finally has a release date (June 21st in North America and June 22nd in Europe), Hello Games  is finally opening up a little bit more on what you can expect from the game.


During the latest episode of the PlayStation Blogcast, Game Director Sean Murray game some interesting tidbits of information:

  • While in previous presentations Murray had to show visually impressive planets with dinosaurs, but what he really likes to show are UI screens: how you upgrade a weapon, how you upgrade your suit, how you gather resources. That’s the game to him. When you’re playing a lot of the aesthetics melt away, and you’re more concerned about where to find plutonium or something like that.
  • The game is based on trading, fighting, survival and exploration. Those things feed into each other.
  • You can use binoculars if you have that upgrade.
  • Protection from extreme cold is another possible suit upgrade, but that protection will eventually wear down and then you’ll start taking damage in a cold planet.
  • You can create new technologies to upgrade yourself.
  • Exploring more allows you to survive better, as you find more technologies and resources. The longer you survive, the more you can access higher level content, like trading, which allows you to gather resources and bring them to an NPC or a space station or trading post.
  • There are a bunch of different races and factions. For a long time Hello Games wasn’t happy with the NPCs, so they didn’t know if they would be into the game at all. Now they feel that they make real sense within the world in their current implementation.
  • Aliens speak to you in their alien languages and you have to learn them. You can learn new words by chatting to them or finding relics.
  • The more you interact with NPCs the better standing you have with their race, as long as your behavior is positive. If you behave like a “jerk” you lower your standing with them.
  • The better your standing with the race is, the more options with them you open, like trading, buying ships and weapons, or even receiving things for free if they really like you.
  • Races have different specializations. Some are more military-focused, others have a more scientific focus and so forth. As a certain type of player you might favor certain races, and since they don’t all get along, you may have to choose who to side with. For instance, if you’re an explorer, you may want to ally yourself with a scientific race, to acquire their technology. They will also like you more by default, because exploring grants you tech, and scientific races like players that have more tech.

Personally, I can’t wait to have this finally running on my PC, and I’m sure I’m not the only one.