The Last Of Us Remastered 1080p Photo Mode Screenshots Shared by Naughty Dog Devs From their PS4s

By Giuseppe Nelva

July 26, 2014

Yesterday Naughty Dog gave us the rundown of The Last of Us Remastered‘s photo mode, and the studio’s developers have already received their copies of the game. The result is that some of them have already started using the share button of their own PS4 to give us some example of the feature.

It’s the case of Multiplayer Designer Quentin Cobb, Artist Todd Forster, Senior Technical Artist Nathan Horne and Lead Cinematics Animator Josh Scherr, who just posted four pictures giving us a glimpse on the filters and frames which we’ll be able to use  to personalize our screenshots.

You can check them all out just below.

As an added bonus, we also get a lovely picture from the launch party of the game, portraying yummy Naughty Dog Cakes, courtesy of Web Developer Jason Paul.

And as a final bonus, to set the mood for the impending release, here’s a treat from Senior Game Designer Benson Russell, just to show you how a gajillion of copies of the game look like.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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