Mages of Mystralia Launches on PC May 18th; PS4 and Xbox One Release Announcements Coming Soon
Today, Montreal-based developer Borealys Games announced that its debut title, Mages of Mystralia, which raised a whopping CA$ 234,238 on Kickstarter, is set to launch on PC on May 18th.
As you may know, Mages of Mystralia is also poised to release on Xbox One and PS4, but a release date for either of these versions was not divulged. However, Borealys has said it will announce the dates for said platforms “shortly.”
Described as a the Legend of Zelda meets Harry Potter (the best combination ever), Mages of Mystralia is a single-player action-adventure set in a fantasy world in which you can design your own spells. Below, you can check out a full overview via the developer itself:
Mages of Mystralia is an action-adventure game in which players take on the role of Zia, a young girl who just discovered she has the gift of magic. As players progress through the game, they discover runes that enable them to design their own spells – spells they can use to fight enemies, solve environmental puzzles, and save the kingdom of Mystralia. Some of the runes add new behaviors to the spell. Others modify the parameters of those behaviors. And yet others allow players to apply simple conditional rules to combine one or more spells together to create a new megaspell greater than the sum of its parts.
The game notably boasts 12 “rich and colorful” areas to explore; over 20 runes that can be combined to form millions of different spells; a full orchestral soundtrack by the Video Game Orchestra and conducted by Shota Nakama; and a story written by Ed Greenwood (Forgotten Realms creator). Further, the game is said to contain dozens of NPCs, enemies, and bosses over the course of approximately 10 hours of gameplay.
Borealys Games President Louis-Félix Cauchon accompanied the announcement with the following statement:
“When we set out to create Mages of Mystralia, we wanted to instill the feeling of being a real mage. Mages are wise and creative. They rely on their wits not physical strength. It was important for us that players be able to use their wits and creativity to play the game the way they wanted to. Unlike other games that use magic as a game mechanic, Mages of Mystralia does not include any pre-rendered, hard coded spells for the player to choose from. The only spells in the game are the ones the players design themselves.”
Mages of Mystralia will cost $24.99 USD when it launches. Below, you can check out the official launch trailer which released alongside today’s announcement.