Mass Effect Andomeda Trailer Was Actual Gameplay, “No Tricks;” Lots of Information Shared

on December 2, 2016 2:28 PM

Yesterday BioWare released the first full-blown gameplay trailer of Mass Effect Andromeda, and Creative Director Mac Walters took to Twitter, as he often does, to give more information about the video itself and the game in general.

First of all, he confirmed that the trailer was 100% actual gameplay, simply cut from a playthrough. No tricks were used.

Secondly, we learn the names of two of the companions shown with Sarah Ryder during the cutscenes included in the trailer. The male Krogan is named Drack, while the female Turian is anamed Vetra.

masseffect-1

Walters also teased something that happened to cause “turmoil” among human settlers in the Andromeda galaxy.

We also learn that populated areas will have shops and activities of their own.

Apparently, the Nomad can jump like the old Mako, and has a forward and upward boost.

According to Walters, the way the development team brought space to life connects locations like never before.

The team also worked very hard to add more verticality to the title’s gameplay.

We also hear that developers tried to improve what fans loved about classes, powers and weapons.

Last, but not least, we get a tease about the new biotic shield, that can actually reflect some attacks back to the enemy. Walters teased more information about it in the future.

In case you missed it, today BioWare also released a shipload of information, screenshots and even a second trailer, and developers reassured fans on the quality of the visuals, that appeared to have a few small issues focused on face models and animation.

The game will release for PS4, Xbox One and PC in spring 2017, while EA still isn’t completely sure if the game will be on the shelves by March.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.