Mass Effect Andromeda Developers Reassure Fans Over Concerns on Visuals

on December 2, 2016 11:36 AM

Developers of Mass Effect Andromeda went to Twitter today to assuage fan concerns over the visual quality and lip-syncing shown in last night’s new trailer for the game at The Game Awards.

The title’s female Ryder main character, specifically, caused some to question whether or not the trailer was showing final-quality gameplay.

BioWare general manager Aaron Flynn, who presented and narrated the trailer, claimed that these kinds of adjustments only get worked on towards the very end of development, and that faces are customizable and not taken from actor scans.

Creative director Mac Walters and producer Michael Gamble supported this idea, saying that the team is still polishing the game up until “they take it from our cold, dead hands.”

Walters commented that he wants players to feel the sense that a story has been completed in the latest issue of Game Informer magazine. He also provided new information regarding weapons in the game.

During The Game Awards’ livestream yesterday, we finally saw Andromeda in action, and it looked gorgeous in shiny 4K. It’s certainly a massively anticipated game, having won the Most Wanted award earlier last month at the Golden Joystick awards.

The next title in the series will release for PS4, Xbox One and PC in spring 2017, while EA still isn’t completely sure if the game will be on the shelves by March.

 

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David Lozada is an Italian/Latino New York City-based writer whose passions include music, anime, cosplay, movies, bike riding, video games, and just being an all-around nerd. He's always out and about, going to anime and gaming conventions alike across America and posting all of his shenanigans on social media for the world to see. If you bump into him, wherever he may be, don't be shy to say hello!