Mass Effect Andromeda Developers Talk Story, HDR and Resolutions on PC, Dynamic Profiles and More

on January 6, 2017 3:55 PM

After the recent reveal at Nvidia’s CES press conference, Mass Effect Andromeda developers are continuing to trickle down information on the game.

Nvidia itself released a video in which BioWare General Manager Aaryn Flynn talks about PC support, mentioning 4K resolution and HDR. He also confirmed afterward on Twitter that HDR is indeed coming for PC.

Speaking of resolution, he also mentioned that ultra-wide (21:9) aspect rations will be supported as well.

Flynn also talks of the newly released dynamic profiles, that let yo dynamically switch between class-like setups, a bit on what the story looks like at the very beginning of the game, and confirmed support for Nvidia Ansel, with the 360° screenshots that we’ll be able to share directly on Facebook due to the new connection via GeForce Experience.

Creative Director Mac Walters also talked about squadmates, confirming that they will interact with each other during missions. Subtitles will also indicate who is speaking.

You can check out the video with Flynn below, and if you want to see more, you can enjoy the latest trailer from CES, showing combat, the dynamic profiles feature, and the new Remnant enemies. There is also a rather hilarious video introducing the voice actors of protagonists Scott and Sarah Ryder.

Mass Effect Andromeda‘s release dates were also announced two days ago. The game will launch on PS4, Xbox One and PC on March 21st in North America, while European gamers will have a bit longer to wait, until March 23rd.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.