Mass Effect Andromeda Reveals Strike Teams with New Screenshots and Info Aplenty

After introducing Missions yesterday, BioWare reveals Strike Teams that can tackle them in your stead.

Mass Effect Andromeda is flying towards its release on PS4, Xbox One and PC, and its developers are keeping up the consistent stream of reveals.

This time around, we hear from Producer Fernando Melo, Creative Director Mac Walters and Lead Designer Ian Frazier.

We get a screenshot of the menu that lets you send AI Strike Teams to tackle the new “Missions” feature revealed yesterday. You can see it at the bottom of the post.

Strike Teams are NPC teams that you can recruit and upgrade, and send on Apex missions instead of fighting them yourself in multiplayer. If they’re successful, you get the rewards that apply to the single player campaign.

Playing missions will net you mission funds and pathfinder loot. If you use a Strike Team you also get Strike Team XP, while if you play yourself in multiplayer, you get multiplayer XP and credits.

Recruited Strike Teams come with their own trait. They can’t die, but they can grow negative traits for failing. Traits can help or hinder depending on the attributes of the mission.

Interestingly, while multiplayer is available immediately, the link with single player isn’t available until you progress “a little bit” in the story.

Suvi Anwaar, about which we briefly heard two days ago (she is the science officer on the Tempest) is not a Quarian, which leaves me clueless, as I thought she was a Quarian myself.

Speaking of Biotic Powers, Biotic Containment is a passive skill that makes you perform better in the crowd control aspects of biotics. For instance, it increases duration.

We also learn that dialogue prompts can include an “investigate” option, a “flirt” option, and at times use as many as six different options.

You can check out the new screenshot below, and if you want to see more, you can check out a brand new trailer here.

Mass Effect Andromeda releases on PS4, Xbox One and PC on March 21st in North America and on March 23rd in Europe.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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