Mass Effect Legendary Edition Level Scaling - Legendary Mode Explained

The Legendary Edition now has two level scaling options!

I think we all knew what to expect from Mass Effect Legendary Edition when it launched, or did we? When players begin their playthrough of the newly remastered title, choosing between Classic Mode or Legendary Mode must be decided as a Level Scaling option.

Many players were left stumped as to which option they should pick when playing through Commander Shepard’s story once more. Luckily, we’ve got the key differences between Classic Mode and Legendary Mode right here.

  • MORE: Mass Effect Legendary Edition – Game Pass or EA Play?

Mass Effect Legendary Edition – Official Reveal Trailer | PS5, PS4

Mass Effect Legendary Edition – Official Reveal Trailer | PS5, PS4

Mass Effect Legendary Edition

Get ready to experience Commander Shepard’s story once more as Mass Effect Legendary Edition is finally here. The new remaster launched on May 14 and players are already digging into that 4K goodness.

If you haven’t picked it up already, Mass Effect Legendary Edition is available for PlayStation 4, Xbox One, and PC. And if you’re one of the lucky ones that nabbed a next-gen console, Bioware’s remaster also comes with forward compatibility for PlayStation 5 and Xbox Series X|S.

Classic Mode v. Legendary Mode – Level Scaling

Knowing the key differences between the level scaling options in Mass Effect Legendary Edition is important to your playthrough of the game. However, the option can be changed at any point in the game, so if you think you’ve made the wrong decision you don’t need to worry.

If you head into your gameplay options for Mass Effect Legendary Edition, you may notice the ‘level scaling’ option. This option allows players to choose between classic mode and legendary mode.

For those that opted for the classic mode, this will mean your level can be maxed out at 60. According to the information given in-game, the XP and talent points progression remains the same, but you will be able to level up to a maximum of 60, as opposed to legendary mode’s 30 cap.

In the original Mass Effect title, players would be required to do two playthroughs if they wanted to reach level 60, but now it looks like it’s possible in one playthrough.

Although the in-game description states that XP and talent points progression stays the same regardless of which level scaling option players pick, a Reddit user thinks differently.

According to /u/AwayAmphibian, they believe that the XP progression is different depending on what mode you select. In their Reddit post, they detail how they received 23 points in Legendary Mode by the time they reached Level 4, but had only received 14 points in Classic Mode.

We wouldn’t look into the numbers too deeply as according to Mass Effect Legendary Edition, the only difference between the two modes is which level you are capped at, 30 or 60.

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Kyle Knight

Kyle is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

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