Meet The Creators of GoD Factory: Wingmen, and What Makes The Game So Unique

GoD Factory: Wingmen is a fantastic online multiplayer arena game, one that has an insane amount of customization choices, unique designs, and fun squad-based spaceship combat. I previewed it myself, and loved it so much that I had to write about how awesome the team-based gameplay was. But the game still needs your help on Kickstarter, and so the team over at Nine Dots Studio wanted to introduce themselves, and tell you why they love their game.

The video, which you can view below, showcases Rock Mercier, a game designer, Pierre-Tuan Vallee and Pierre-Luc Tremlay, programmers, Gabriel Vezina-Thibodeau, a 3D Animator, Pascal Maltais, a Modeler, and Etienne Vanier, the Lead Artist, as they explain what brought them to Nine Dots, what they love about being a game developer, and what they find appealing about GoD Factory: Wingmen.

GoD Factory: Wingmen has been updated with all kinds of visual and mechanical improvements since last I played it, has Oculus Rift VR support, and has been developed for PC, Mac and Linux platforms.

To lend Nine Dots your support, visit their Kickstarter Campaign Page.

To read more about the game, check out all DualShockers’ GoD Factory: Wingmen news coverage.

(Music: “Magic Cloud” Sea by Dan Johansen)

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Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

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