Mega Man's Father Starts Yet Another Company

By Danl Haas

April 2, 2011

We told you way back in December that former Capcom executive and creator of the MegaMan franchise, Keiji Inafune, had evidently started a new company known as Comcept. Yesterday, Inafune officially announced the creation of that company as well as a second one known as Intercept. Both companies now have their own websites, which makes them totally official and stuff. That’s how stuff works in this industry, right?

Anyway, Intercept is the one that’s actually a game developer, so that’s the one you’ll want to keep an eye on. According to their website, graciously translated by Andriasang, the new dev is guided by three central concepts: originality, gravity, and what they call “beyond the age” – basically, they want their game concepts to be unconstrained by the age in which they’re created. Lofty goals, but given Inafune’s previous criticisms about the current state of the Japanese games industry, it’s really no surprise that his new studio should be trying to push the boundaries right out of the gate.

Comcept, the Protoman to Intercept’s MegaMan, casts a much wider net. It’s billed as a crossmedia company, which plans to have its fingers in everything from games to music to event planning. You’ll probably want to keep an eye on this one, too, now that I think about it, mostly because I have no flippin’ idea what they’re actually going to end up producing.

Fortunately, we won’t have to wait long to find out: They’ll be holding a press conference this coming Monday, April 4, to announce more details and maybe even their first products. Stay tuned to DualShockers for all the juicy bits that come from that.


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Danl Haas

Danl is a home-grown Minnesotan gamer, artist, and programmer. He loves rhythm games, RTS, and platformers. He loves building computers, too. His favorite games include Phoenix Wright, Dance Dance Revolution, and Katamari Damacy.

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