Neon Platformer Mekazoo Will Launch Next Week on PS4, Xbox One and PC

on November 9, 2016 12:43 PM

Good Mood Creators’ vibrant side-scrolling platformer, Mekazoo, will launch worldwide November 15 on PlayStation 4, Xbox One and PC, with the exception of a “coming soon” window for the PS4 release in Europe, the developer announced today.

In a statement, studio co-founder Jarrett Slavin said:

“We’re honored to announce the final launch date of Mekazoo and are confident that gamers will love this free-flowing, momentum-friendly co-op game paying homage to classic 90’s platformers.”

Revealed in 2014, Mekazoo features a cool soundtrack and five playable characters: Armadillo, Frog, Wallaby, Panda and Pelican. Each animal has its own abilities, which players will need to make constant use of by switching between characters on the fly.

The game begins with the Armadillo, who wakes up to find all its friends have been turned into bosses. Upon defeat, these bosses will turn back into the Armadillo’s friends and, more importantly, unlock as playable characters.

The Armadillo can curl up into a ball and boost around the map; the Frog can swing around using its tongue; the Wallaby can bounce; the Panda is the super strong and slow tank; and the Pelican can glide. With the couch co-op option, players have the opportunity to team up and better combine these abilities.

In a post on the PlayStation Blog, the developer said:

“We envisioned a game that you can pick up and play for 20 minutes or two hours. A game you can play with your friends or kids, on your own couch, passing the controller in single player or in local co-op. The local co-op in particular will offer immense fun to players as it requires a hive-mind system.”

The game will take roughly 15 hours to complete, but the developer said there will be plenty of replay value thanks to new costumes and hidden secrets that unlock additional levels.

Good Mood Creators yesterday released a trailer showing off the game’s co-op, which you can watch below:

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Manny has been covering video games for more than three years. It's just about all he's good at. That and, well, playing them. He received his B.A. in multimedia and magazine journalism in 2016.