Metal Gear Solid V: The Phantom Pain E3 Trailers Hide Something You Might Have Not Noticed

on June 18, 2015 5:03 PM

At E3, Konami released two different trailers of Metal Gear Solid V: The Phantom Pain, but we all know Hideo Kojima, and the fact that he loves to hide little interesting details in his work.

Normally, a trailer would be made with stock footage of the game, and a short version of a video would be made by using the same footage, but including only the highlighs. This isn’t true in this case.

The same scenes have indeed been used in some areas of the trailers, but they are actually shot in different conditions, highlighting the game’s dynamic day/night cycle, weather and the in-engine cutscenes, carrying over certain elements from gameplay.

Long Trailer – Night


Short Trailer – Day


Long Trailer – Sunny – Bloodied – Different Outfit


Short Trailer  – Cloudy – Clean – Different Outfit

E3-2015_1min_ENG_FIX5_ALL2_re.mp4_snapshot_00.38_[2015.06.18_22.22.02] E3-2015_1min_ENG_FIX5_ALL2_re.mp4_snapshot_00.40_[2015.06.18_22.22.23]

Long Trailer – Bloodied + Rocket launcher


Short Trailer – Clean + Different Weapon


After all, we shouldn’t be too surprised. We’re talking about Hideo Kojima here, and hiding examples of some of his game’s most prominent features across two different trailers is perfectly fitting to his style.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.