Game Updates

Microsoft Flight Simulator Update 8 for Today January 6

Here comes another update for further improvements.

January 6, 2022

Asobo Studios launched the Microsoft Flight Simulator Update 8 today, just a few minutes earlier, which brings the changes from the public beta build to the primary servers.

Microsoft Flight Simulator is currently the best option for everyone who enjoys flying in a realistic world with highly detailed airplanes.

  • CHECK THIS OUT: Kojima Says He Is Working on a Game That Everyone Will Want to Play

Today, the game received another update from the developers that further improves the overall performance of the game, fixes a number of bugs, and adds some new content to the main servers.

Below, you can check out the full patch notes for the new update of the Microsoft Flight Simulator:

Microsoft Flight Simulator | Game of the Year Edition Trailer

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Microsoft Flight Simulator | Game of the Year Edition Trailer
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Microsoft Flight Simulator Update 8 Patch Notes

Stability

  • Several crashes have been fixed across the title

Weather

  • Improved management of high proximity METARs to avoid hard weather transitions
  • Fixed abnormal temperatures above FL450
  • Fixed custom weather preset save data
  • Live Weather clouds on ground should now be displayed as fog
  • Rain and fog now correctly receive shadows from clouds above
  • Fixed “10SM” metar visibility
  • Fixed live weather refering to AMSL instead of AGL

VR

  • Fixed the issue that prevented interactions with the toolbar in VR
  • Added some of the VR controller specific controls (e.g. switch between proxi and raycast modes) that were not available in the binding menu
  • Fixed the rotate and drag buttons that did not respond well with WMR VR controllers
  • VR controllers are now working when using Legacy cockpit interaction system

Peripherals

  • TrackIR support has been fixed
  • Fixed unable to pan / drag WorldMap using a custom mouse profile. Add a slot in Control Menu

Planes

  • Fixed HUD shader support for for 3rd party planes
  • Fixed Reverse Throttle
  • Fixed livery overriding mechanism for WASM modules
  • Fixed glass cockpit remains off when starting from cold & dark for the Volocity
  • Fixed white rendering of the Copilot HUD in the Boeing 787-10 Dreamliner

World

  • Fixed an issue where roads could blink
  • Fixed color banding introduced in Sim update 5

Reno

  • Performance optimization for Reno multiplayer races
  • Reno stands are no longer misplaced during RTC
  • Fixed “Too high” notification when starting a time trial

UI

  • Assistances preferences should no longer be set to Easy without user’s input 
  • Localization update across all supported languages

SDK

  • Fixed crash when loading a project
  • Fixed aircraft no longer compiles because of glTF errors
  • Fixed game crashing when trying to add a PaintedHatchedArea in the Scenery editor
  • Changed “Parking not linked to the main graph” to warning
  • Fixed disabled interactions with the sim when Aircraft Editor is open
  • Ignore null-size flags file (avoids invalid materials)
  • Fixed newly created project XML file path in PackageBuilder

Navigation

  • New AIRAC cycle 2113 is now available

Microsoft Flight Simulator is now available on Xbox Series X, Xbox Series S, and PC. If you are an Xbox Game Pass subscriber on PC or consoles, you can play it for free.

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Mehrdad Khayyat

Mehrdad (He/Him) is a Senior Staff Writer at DualShockers. He started writing about video games when he was a high-school student. He's probably one of those rare Rainbow Six Siege fans that have the game installed and updated on every available platform.

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