Microsoft Game Studios Creative Director Ken Lobb Explains How He Landed at Microsoft after Nintendo

Ken Lobb talks about his debut in the gaming industry, and how he went from an engineer to the Creative Director of Microsoft Game Studios

on May 9, 2017 3:39 PM

Microsoft Game Studios Creative Director Ken Lobb contributed to creating tens of great games from the era of the NES to the present day, and now you can hear straight from the lion’s mouth how he achieved his extensive career.

Microsoft released a video in which Lobb summarizes his first yearsas an engineer before he got his real gaming industry debut as Product Manager of Taxan USA.

After that, we hear how he moved to Nintendo of America (after a gig at Namco), and finally to Microsoft, where he has been employed since 2001.

You can check out the full video below.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.