Microsoft’s Gaming Business Is “Profitable and Growing Profitably;” “Critical” for the Future

Microsoft's Chief Financial Officer Amy Hood talks about profitability and opportunities for the Xbox business.

on May 10, 2017 7:33 PM

During Microsoft’s Financial Analyst Briefing 2017 in Seattle, Chief Financial Officer Amy Hood talked about the company’s gaming business, starting by mentioning that it’s a “critical” asset for the future of Microsoft.

Hood showcased the following graph showing a relation between the Xbox Live monthly active users and those extending their engagement beyond their console.

Microsoft's Gaming Business Is

Hood also explained that theĀ overall market formed by consoles, games and the services related to them is already a 110 billion dollars market, and it’s growing double digits.

For Microsoft it’s a multiple billion dollars business that’s profitable and growing profitably, and provides a foundation to further business models like subscriptions, broadcasting and more.

According to Hood, this opens up possibilities far beyond the overall 110 billion dollar market that Microsoft is “already able to compete very effectively in.”

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.