Today, publisher Warner Bros. Interactive Entertainment and developer Monolith Productions announced that Middle-earth: Shadow of War, which was supposed to launch on August 22nd, has been delayed to October 10th.
Writing in a community blogpost, Monolith Productions chalks up the delay due to time constraints, or more specifically the developer needs more time to ensure that Middle-earth: Shadow of War will deliver its promise of delivering the highest quality experience. Monolith wrote the following exactly about the delay:
Middle-earth: Shadow of War expands gameplay in every dimension, including the massive open world, the story, the RPG systems, and personal player stories of the Nemesis System. As with Middle-earth: Shadow of Mordor, Monolith is committed to delivering the highest quality experience. In order to do this, we have made the difficult decision to move our launch date to ensure that Middle-earth: Shadow of War will deliver on that promise.
We understand that it might be disappointing to have to wait a little longer for the release and are sorry for the delay, but we are working hard to make an amazing game. We’re excited to show more at E3.
For those that don’t know: Middle-earth: Shadow of War is set between the events of The Hobbit and Lord of the Rings. Further, it is an open-world action RPG that continues the original narrative of Middle-Earth Shadow of Mordor, one of 2014’s most popular games among both gamers and critics.
Middle-earth: Shadow of War is set to launch for Xbox One, Project Scorpio, PC, PS4, and PS4 Pro, on October 10, 2017 worldwide (it’s unclear if it will launch for Project Scorpio on these dates, because Microsoft’s upcoming console still doesn’t have a release date).
If you want, you can learn more about the game’s expanded Nemesis System here, its weapons and gears here, check out some 4K gameplay footage here, and watch its latest trailer showcasing its vast open-world here.