Today, publisher Warner Bros. Interactive Entertainment and developer Monolith Productions — via Eurogamer — detailed Middle-earth: Shadow of War’s endgame, which appears to be much more substantial than its predecessor Shadow of Mordor’s endgame.
According to the European outlet, the game’s endgame essentially presents with you with an additional mini campaign. After conquering all of Mordor, you will be presented with a mission type called Shadow Wars, which will see you defending your regions and fortresses from a counter assault by Sauron’s army. Split up via various stages, more regions will come under attack by harder enemies the more you repel the assaults. It’s basically a straight swap with the game’s campaign, which sees you taking over regions and assaulting enemy fortresses.
If you successfully repel an attack the fortress will remains yours; if you fail then the fortress will fall back under Sauron’s control. If the latter happens, you will need to retake the fortress before you can advanced to the next stage. Further, you will need to launch a rescue-type mission to save the Orc follower who you had previously installed Overlord of said fortress.
Not interested in endgame content? Well, you won’t see the game’s true ending then (which apparently ties the events of Shadow of War directly to Lord of the Rings). “True endings” are personally not my jam, but Shadow of War’s endgame content does appear to be a nice reply to criticsm of Shadow of Mordor’s lackluster and light endgame.
Middle-earth: Shadow of War is set to launch for Xbox One, PC, PS4 on October 10, 2017. It will support both Xbox One X and PS4 Pro.
In case you missed it, last week Warner Bros. and Monolith Productions announced a rather controversial inclusion: microtransactions and loot boxes. You can read more about the contentious decision here.
Or you can skip all controversy and just out check new gameplay footage of Shadow of War’s endgame, courtesy of Eurogamer: