Mike Bithell’s Volume Heads to PS Vita in January; Cross-Buy Enabled with PS4 Version
Originally released on PS4 and PC back in August, the indie stealth action game Volume drew great praise for its focus on unique stealth action, coming from developer Mike Bithell (Thomas Was Alone), and now those looking for the title on-the-go won’t have too much longer to wait.
Bithell announced in a new blog post that the PS Vita version of Volume will be releasing in North America on January 5th, while the European release of the Vita version will be coming the next day on January 6th, 2016.
Volume also supports Cross Buy on the PlayStation platforms, allowing users to get both the PS4 and PS Vita versions of the game regardless of whichever platform they purchase the game on.
Bithell thanked fans for their patience and waiting for the Vita version of the title, as unfortunately it was not able to release alongside the game’s PS4 or PC versions back in August, with Bithell explaining in his blog post:
“I know how many of you have been waiting eagerly for this version of the game. I get a lot of polite requests on twitter every day (along with a couple of slightly rude ones, but that’s ok). It’s been a source of frustration for me that we didn’t get to release it alongside the other platforms. We missed our launch day for personal reasons, but having missed that date, we decided to take the opportunity to pour a great deal of attention into the Vita version, learning from the feedback other platforms were getting, and working hard to ensure that this game was worth the wait. And while that wait was longer than we hoped, I’m proud of the result, and the game we’re going to be releasing.”
“Thanks to PlayStation gamers for your support of the game, and for your patience. While I never want to be in this position again, I’m unapologetically excited to hand you folks the best possible version of Volume achievable on Vita this January.”
Volume is currently available for PS4 and PC – the PS Vita version of the title will release in January 2016.