Minecraft has received an all-new pre-release today, making some more changes ahead of the major update.

We are yet to receive any information about the release date of Caves and Cliffs Part 2, however, the developers are going all out on releasing the pre releases. This is the second pre-release we have gotten in a span of a few days, and the third overall. Here are the patch notes of the update.

Minecraft 1.18 Update Pre Release 3 Patch Notes Today

TECHNICAL CHANGES IN 1.18 PRE-RELEASE 3

  • Starting server.jar with an empty bundlerMainClass will now just validate and extract files, then exit

FIXED BUGS IN 1.18 PRE-RELEASE 3

  • MC-109260 - Full-width punctuation characters are rendered incorrectly
  • MC-185263 - Non full chunks in cache memory “semi-leak”
  • MC-223840 - Lava blocks from “Lava Aquifers” don’t get updated when a cave cuts through underneath them
  • MC-231818 - You can no longer use the up or down arrow to navigate between servers in the multiplayer menu
  • MC-236740 - Server-side lag spike sometimes occurs when attempting to locate a buried treasure or opening/breaking a chest containing a map
  • MC-236764 - Lighting lags behind world generation
  • MC-239397 - Lava pockets generate in icebergs
  • MC-239610 - Severe world corruption due to 1.18 snapshots failing to deserialize chunks that 1.17 loads fine
  • MC-239682 - Out of memory crash: World generation exhausts Java heap space
  • MC-239950 - Feature placement doesn’t check for biomes, causing unnecessary lag
  • MC-240229 - Rain and snow fall on the same blocks in a certain height range
  • MC-240483 - Foxes that spawn in grove biomes aren’t the snowy variant
  • MC-240589 - Game froze for several minutes and then crashed while flying around and loading chunks
  • MC-241245 - Generated Deepslate overwrites ore veins (mainly Iron ore veins)
  • MC-241255 - Gigantic Performance Drop after a couple of minutes
  • MC-241352 - Directory structure is not consistent between server and client