Minecraft has received another pre-release update today and fans are curious to know what the update comprises of.

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With the Caves and Cliffs Update Part 2 possibly a few days away from launch, we have started getting smaller and smaller pre-releases for the game. This one fixes an even lesser number of bugs, so we might be getting a full release soon. Here are the complete patch notes.

Minecraft 1.18 Update Pre Release 5 Patch Notes Today

CHANGES IN 1.18 PRE-RELEASE 5

  • If there is any bedrock at height 0 in a chunk, new world generation will happen under any non-air block at height 0 in that chunk

FIXED BUGS IN 1.18 PRE-RELEASE 5

  • MC-138118 - Parrot wing texture is reversed on the bottom
  • MC-148422 - Stripped dark oak log side texture is too bright
  • MC-150567 - Dark oak log top texture bark ring not updated
  • MC-162038 - Pillagers have no hood texture
  • MC-162803 - Lily Pad mirrors texture when placed
  • MC-170557 - Spruce door top/bottom has the incorrect texture
  • MC-176309 - Illusioner has a few misplaced pixels left in their texture
  • MC-176824 - Red glass and outline of blue glass are slightly more opaque.
  • MC-176833 - Anvil GUI hammer uses an outdated iron pallet
  • MC-177664 - Sound system warning messages are spamming the system log
  • MC-180398 - Too many sounds causes client to stall, limit can be easily reached with rabbits
  • MC-194822 - Glass pane top texture has not changed with the Texture Update
  • MC-194950 - Cactus in potted cactus is vertically squished
  • MC-198007 - Villages replace ice with path blocks instead of wood
  • MC-199662 - Extra pixels in cocoa pod textures as of Texture Update
  • MC-200046 - Cartography table planks texture is incorrect/slightly outdated
  • MC-200137 - Lectern base plate texture still uses the old planks texture
  • MC-200956 - Beetroot seeds texture is not vertically centered
  • MC-200957 - Melon seeds texture is not vertically centered
  • MC-202910 - Inconsistent highlight color on armor
  • MC-204901 - Side texture for dirt paths hasn’t been updated with the texture update
  • MC-221172 - Warped and Crimson Stems use different top texture from Bedrock Edition
  • MC-222154 - Cave vines can generate hanging on pointed dripstone
  • MC-222763 - Armor stands use the old smooth stone slab texture
  • MC-225553 - Oak and iron doors have a line in their textures
  • MC-226711 - Carrot crop texture has an incorrect pixel
  • MC-227258 - Flowering Azalea Leaves are in both #minecraft:mineable/hoe and #minecraft:mineable/axe tags, while regular Azalea Leaves (and all other leaves) are only in #minecraft:mineable/hoe
  • MC-228900 - Cave vines can generate floating (Recurrence of MC-218817)
  • MC-229977 - Breaking blocks with pistons on the east/west direction causes significant lag
  • MC-231272 - Cave vines can sometimes generate hanging on cobwebs
  • MC-231818 - You can no longer use the up or down arrow to navigate between servers in the multiplayer menu
  • MC-233883 - The hide and show messages buttons in the social interactions menu display their hover text regardless of the position of the cursor
  • MC-234039 - The back of wild axolotls are off-centered
  • MC-235567 - Clusters of dripstone (stalagmites) tend to generate abnormally frequent with thickness “tip” on tall caves
  • MC-236723 - The Floating Islands preset does not seem to be generating correctly
  • MC-237500 - Azalea trees can generate on top of huge mushrooms, trees & bamboo
  • MC-238360 - Rooted dirt cannot replace terracotta
  • MC-238529 - Azalea trees can fail to generate
  • MC-238892 - Rooted dirt doesn’t replace red sand
  • MC-239128 - Sweet berry bushes generate extremely rare in comparison with 1.17.1
  • MC-239237 - Azalea trees can be generated on icebergs
  • MC-239489 - Melons generate rarely in jungle biomes
  • MC-239847 - Chunk blending occasionally produces sharp chunk border edges
  • MC-241256 - Some feature configs still expect a configured feature instead of a placed feature
  • MC-241278 - Azalea trees are no longer generating
  • MC-241539 - Stone generates in the side of hoodoos
  • MC-241566 - Mossy cobblestone boulders generate in a grid pattern in old-growth spruce taigas
  • MC-241588 - Cave vines can sometimes generate hanging on water
  • MC-241672 - Mobs don’t panic when burning if standing on blocks placed above water
  • MC-241728 - Converting world to 1.18 pre-release 2 generates new caves in too many places
  • MC-241747 - Inconsistent Colors in grindstone gui
  • MC-241784 - Some sliders in options menu do not work properly
  • MC-241800 - Cannot change numbers for gamerules on world creation
  • MC-241847 - Floating stone platform doesn’t generate in void superflat world preset
  • MC-241933 - Spore blossoms, cave vines, and pointed dripstones generate indented into the cave surface