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Minecraft 1.18 Update Pre Release 5 Patch Notes Today

Here are the patch notes of Minecraft 1.18 Pre Release 5.

November 19, 2021

Minecraft has received another pre-release update today and fans are curious to know what the update comprises of.

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With the Caves and Cliffs Update Part 2 possibly a few days away from launch, we have started getting smaller and smaller pre-releases for the game. This one fixes an even lesser number of bugs, so we might be getting a full release soon. Here are the complete patch notes.

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Minecraft 1.18 Update Pre Release 5 Patch Notes Today

CHANGES IN 1.18 PRE-RELEASE 5

  • If there is any bedrock at height 0 in a chunk, new world generation will happen under any non-air block at height 0 in that chunk

FIXED BUGS IN 1.18 PRE-RELEASE 5

  • MC-138118 – Parrot wing texture is reversed on the bottom
  • MC-148422 – Stripped dark oak log side texture is too bright
  • MC-150567 – Dark oak log top texture bark ring not updated
  • MC-162038 – Pillagers have no hood texture
  • MC-162803 – Lily Pad mirrors texture when placed
  • MC-170557 – Spruce door top/bottom has the incorrect texture
  • MC-176309 – Illusioner has a few misplaced pixels left in their texture
  • MC-176824 – Red glass and outline of blue glass are slightly more opaque.
  • MC-176833 – Anvil GUI hammer uses an outdated iron pallet
  • MC-177664 – Sound system warning messages are spamming the system log
  • MC-180398 – Too many sounds causes client to stall, limit can be easily reached with rabbits
  • MC-194822 – Glass pane top texture has not changed with the Texture Update
  • MC-194950 – Cactus in potted cactus is vertically squished
  • MC-198007 – Villages replace ice with path blocks instead of wood
  • MC-199662 – Extra pixels in cocoa pod textures as of Texture Update
  • MC-200046 – Cartography table planks texture is incorrect/slightly outdated
  • MC-200137 – Lectern base plate texture still uses the old planks texture
  • MC-200956 – Beetroot seeds texture is not vertically centered
  • MC-200957 – Melon seeds texture is not vertically centered
  • MC-202910 – Inconsistent highlight color on armor
  • MC-204901 – Side texture for dirt paths hasn’t been updated with the texture update
  • MC-221172 – Warped and Crimson Stems use different top texture from Bedrock Edition
  • MC-222154 – Cave vines can generate hanging on pointed dripstone
  • MC-222763 – Armor stands use the old smooth stone slab texture
  • MC-225553 – Oak and iron doors have a line in their textures
  • MC-226711 – Carrot crop texture has an incorrect pixel
  • MC-227258 – Flowering Azalea Leaves are in both #minecraft:mineable/hoe and #minecraft:mineable/axe tags, while regular Azalea Leaves (and all other leaves) are only in #minecraft:mineable/hoe
  • MC-228900 – Cave vines can generate floating (Recurrence of MC-218817)
  • MC-229977 – Breaking blocks with pistons on the east/west direction causes significant lag
  • MC-231272 – Cave vines can sometimes generate hanging on cobwebs
  • MC-231818 – You can no longer use the up or down arrow to navigate between servers in the multiplayer menu
  • MC-233883 – The hide and show messages buttons in the social interactions menu display their hover text regardless of the position of the cursor
  • MC-234039 – The back of wild axolotls are off-centered
  • MC-235567 – Clusters of dripstone (stalagmites) tend to generate abnormally frequent with thickness “tip” on tall caves
  • MC-236723 – The Floating Islands preset does not seem to be generating correctly
  • MC-237500 – Azalea trees can generate on top of huge mushrooms, trees & bamboo
  • MC-238360 – Rooted dirt cannot replace terracotta
  • MC-238529 – Azalea trees can fail to generate
  • MC-238892 – Rooted dirt doesn’t replace red sand
  • MC-239128 – Sweet berry bushes generate extremely rare in comparison with 1.17.1
  • MC-239237 – Azalea trees can be generated on icebergs
  • MC-239489 – Melons generate rarely in jungle biomes
  • MC-239847 – Chunk blending occasionally produces sharp chunk border edges
  • MC-241256 – Some feature configs still expect a configured feature instead of a placed feature
  • MC-241278 – Azalea trees are no longer generating
  • MC-241539 – Stone generates in the side of hoodoos
  • MC-241566 – Mossy cobblestone boulders generate in a grid pattern in old-growth spruce taigas
  • MC-241588 – Cave vines can sometimes generate hanging on water
  • MC-241672 – Mobs don’t panic when burning if standing on blocks placed above water
  • MC-241728 – Converting world to 1.18 pre-release 2 generates new caves in too many places
  • MC-241747 – Inconsistent Colors in grindstone gui
  • MC-241784 – Some sliders in options menu do not work properly
  • MC-241800 – Cannot change numbers for gamerules on world creation
  • MC-241847 – Floating stone platform doesn’t generate in void superflat world preset
  • MC-241933 – Spore blossoms, cave vines, and pointed dripstones generate indented into the cave surface
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Md Armughanuddin
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Md (He/Him) is the Head of Content- India for DualShockers. He is pursuing Computer Science Engineering and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.

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