Mirror’s Edge “2” is a sequel that many fans of the franchise felt would eventually fade away into vaporware. Its thinly-detailed and protracted development cycle lent weight to that depressing thought. Since its reveal during Electronic Arts’ media briefing at E3 2013, details have slowly begun to emerge surrounding the game’s development team and its anticipated platforms.
Patrick Soderlund, Executive Vice President of EA Games, confirmed to Polygon‘s Brian Crecente that Mirror’s Edge 2 will be released only for next-generation consoles and PC. The vision for the sequel, which has been slowly incubated and developed by a small team over the last few years, would be irreparably compromised if the game were to be developed for current-gen systems. “It just happened to be a game design that I don’t think you can build on an old-gen machine,” Soderlund said, “We could maybe get it to work on one, but we would have to compromise on too many things.”
Mirror’s Edge “2” is being developed by DICE and will be published by Electronic Arts for the PlayStation 4, Xbox One, and PC. It is unclear if the Wii U was included in Soderlund’s definition of current-gen systems. DICE is currently working on Battlefield 4 and the next-generation iteration of Star Wars: Battlefront.