Monster Hunter World Looks Fantastic in 20 Minutes of PS4 Pro Gameplay

DualShockers Played Monster Hunter World on PS4 Pro, and it's as good as you imagined.

August 23, 2017

Yesterday, I had the chance to finally get my hands on the upcoming mainline Monster Hunter title, Monster Hunter World.

The game was running on a PS4 Pro, and it looked absolutely amazing on the big screen, much better than what a YouTube video can convey.

That being said, we don’t want you to feel left out, so we do have a video for you. You can check it out below, for about 20 minutes of footage. Unfortunately, we could not capture at 4K, but the game was indeed running at that resolution on the screen, even if we don’t have info on the native pixel count at the moment.

I also have a bad news-good news situation. The bad news, is that I wasted a lot of time exploring the map, with the result that I failed the quest because I ran out of time. The good news is that I spent a lot of time exploring the map, and going off the path beaten by the scoutflies.


The demos presented by developers so far made the ancient forest area feel smaller than it is, because they pretty much followed the scoutflies all the time. Truth is that this area alone is very expansive, and there is plenty of room to get lost. Just think that the game will include several areas just as big.

Of course, the video also comes with my impressions, so be prepared to enjoy my Italian accent for a few minutes.

You can check the video out below. If you want to see more of what Monster Hunter World looks like, you can enjoy the newest “Hunting 101” traileranother showing the Wildspire Waste area, an accompanying batch of great screenshots a recent gameplay videoa batch of trailers showcasing all fourteen weapons included in the game, and more impressive direct feed gameplay.

Monster Hunter World will release worldwide in early 2018 (before March 31st, to be a bit more precise, which I also confirmed with the Capcom rep presenting this demo) for PS4 and Xbox One, with a PC release following at a later time.

Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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