More Glitches From MW2

By Brendan Ecock

December 17, 2009

I am going to make this brief. All of you hardcore Modern Warfare 2 gamers might have had a taste of what occurred yesterday around night, my time, eastern time. If you played mosh pit, or one of those type of games, you might have been thrown into a huge private match, filled with players as though we were playing some big ground war match. Technically we were. The stage is on rust, like it always is, but the fun part is that it is a free for all match. To put it simply, it is a ground war team deathmatch on the smallest board imaginable, but free for all related. I know I was not the only one out there who thought this was absurd.

So the game begins, it starts in 3,2,1, then boom, down to the floor, as I already died by a friendly noob tube. I spawned, then died again. I spawned, got some breathing room, turned the corner just to get killed by someone who spawned where I did. This went on for a good 4 minutes and I was already 10 and 42. That looks great on my K/D ratio. I could have quit the match, and I did the third time the glitch occurred. I thought I could do better on the second time around, knowing what I was in for, but I was wrong wasn’t I. Can you imagine a silent air strike on that stage? Everyone dies!

The point I am trying to make is that Infinity Ward is supposed to fix these glitches, not make more of them, especially none of those caliber. That glitch was fucked up, but I bet some of you some thanked Jesus for that glitch, leaving that match with a 124 and 15 record, you assholes. I do not know if it was planned, that it was done on purpose, but things like that is something I am not too fond of, same with many other gamers.  Enough is enough already.

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