The ESA has discovered that today there is a record number of institutions of higher learning (colleges, universities, etc.) that are offering courses in video game design and development. In fact, there’s a total of 254 such schools in 37 states and the District of Columbia. It’s likely we’ll see that number continue to grow, as well.
The big question here is: Why? That’s not a bad thing to ask, its not a smug question, it’s only a question of curiosity. Luckily Rich Taylor, the Senior VP for communications and industry affairs at the ESA has an answer for us – the growth is a reflection of the increasing acceptance of video games in our society. “Today, video games are not only the fastest growing entertainment medium, they are also increasingly used in education and business for professional training and e-learning. These new college programs underscore the importance of the video games industry, which is well-poised to create additional employment and professional opportunities in the coming years.”
According to the ESA, 68 percent of American households now play video games and 42 percent own a video game console of some sort. That’s rather impressive giving the almost taboo standing this entertainment medium has had in past years. Also, the growing use of games has impacted our nation’s economy, in a good way. That’s what we need right about now, some good news about the economy. Wouldn’t it be something if the video game industry was what brought this nation out of the hole we’ve dug for ourselves?
If you’re interested in more information on this matter, including a bunch of facts and figures, check out the full release over at the ESA’s site.