It’s official now: the mobile version of Mortal Kombat X is now getting characters not found in the console/PC editions. Update 1.11 brings a few new costumes/kards, a new mode (Shao Kahn’s Tower), and Freddy Krueger. This is not the first MK with the horror icon as he was a guest DLC for Mortal Kombat 2011. And since Jason is available in the mobile version the ultimate slasher dream team is now possible.
The new costumes include the console/PC available Bounty Hunter Erron Black and the brand new Spec Ops Scorpion. A really nice looking Elder God version of Kenshi is also available as an upcoming challenge fight. On top of this Shao Khan’s Tower adds Talent Points and a Talent Tree to help make it through the 100 battles.
This new update has me considering booting up MKX on my iPad again but I probably won’t. I more annoyed that the support for the console/PC versions of the game has seemingly ended. This is understandable since NetherRealm is now working on Injustice 2 but it’s frustrating seeing exclusive new costumes. Scorpion and Kenshi’s new garb looks great and it wouldn’t be that difficult to put it on consoles. PC gamers will most likely see modders put these clothing options into the game as it happened with Kitana’s Day of the Dead outfit from October.
As for Freddy’s inclusion, it’s a strange choice for MKX mobile. One would assume that the rights for using the clawed villain would just be for Mortal Kombat 2011 but that’s not the case. I don’t think just reusing the character (and his moveset) for consoles would do Freddy justice, as much as I’d like to see him go up against Jason. It will be interesting to see what more NetherRealm brings to the mobile card fighter and if they support it for as long as they’ve supported the Injustice version. I also secretly hope that somewhere down the line these new costumes find their way to the PS4 and Xbox One.