Today, developer Milestone S.r.l. and publisher Square Enix announced MXGP3: The Official Motocross Videogame for PS4, Xbox One, and PC. The new installment in the series is set to ship sometime in spring 2017.
The game will be base on 2016 season, and will offer players a “dynamic, ever-more enjoyable gaming experience” due to the innovative graphics and techniques that will be provided by the new Unreal Engine 4 (the engine itself isn’t new, but rather the series’ utilization of it).
The following overview of the game is provided:
Hit the gas and get ready to tackle unpredictable, dynamic weather conditions in a competition which is unique in its genre. From sun to heavy rain, every change will decisively influence the rider’s visibility and the highly-deformable ground, putting even the most expert player to the test. And it is the ground which provides the greatest challenge: mud, dust and dynamic deformations will be the master of all, while the sounds of engines running at full throttle, souped up with a brand new engine, merge with the ambient noise of chainsaws.
And if this incisive generational breakthrough, with the use of the new graphics engine, is not enough to satisfy the most discerning palates, players will also find themselves with a career mode and enhanced customization, along with all official MXGP and MX2 2016 riders, the official tracks, including the MXoN, both in offline and online modes.
A price point was not revealed. However, the game’s announcement trailer was released today, as well as some of its first screenshots: