Naughty Dog Hires The Order: 1886 Environment and Lighting Artists for Uncharted 4: A Thief's End

Naughty Dog has entered the final phase of development of Uncharted 4: A Thief’s End, and since the release date on March 18th isn’t so far away, they hired new talent to help. Given that we’re talking about graphics, they went to find it among some of the best in the field.

The house of Uncharted recently hired David Budlong and Huan Tran, who worked respectively as an Environment Artist and Lighting Artist on The Order: 1886

Budlong was the primary environment modeler for several levels of Ready at Dawn’s beautiful game. Tran took care of the in-engine lighting of environments, characters and cinematics, including the Whitechapel Hospital, which featured some absolutely masterful lighting, creating an eerie and really creepy atmosphere.

If you want to check out just how talented they are, you can see some of the environments Budlong modeled in the gallery below (courtesy of his Artstation page and including the texture-less models, which are the specific part of each scene he created), and a video showing off Tran’s lighting skills applied to the game.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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