At times old school tools are the best option to get the work done, or at least the good folks at Naughty Dog feel that way, as they still make use of a lot of those in creating our favorite games, as explained by Lead Programmer Jason Gregory after showing us a picture of one of said tools a couple days ago.
Yeah, we use a lot of Linux and Cygwin cmd line tools. Old school, but you can’t beat the power!
For those too young to be familiar with command line tools, they’re basically programs that require you to actually write your commands instead of having a mouse-based interface line modern ones. Cygwin is a command line interface providing an environment similar to Unix on Windows.
In other news, next week at Develop Conference (more precisely on Wednesday at 5 PM UK time) we’re going to hear more about the integration of gameplay and story in The Last of Us, thanks to a panel at Develop Conference, held by former Naughty Dog designer Peter Field, who now has crossed the ocean to work at Media Molecule.
The panel, titled “Giving Back Control: The Last of Us and Telling Stories in Gameplay” is described in the following blurb:
Peter is talking about how he created key story beats in The Last of Us using in game mechanics and gameplay. Taking what he learned from that project Peter talks about where he would like to see game narrative go next.