The general consensus these days among fans of basketball in gaming is that 2K’s NBA 2K franchise is much stronger than that of EA’s NBA Live franchise, despite its history and longevity. After coming off of a hiatus that had lasted since 2009, NBA Live 14 was supposed to be a rebirth of sorts for a franchise that was at one point in time, held in high regard. This was not the case.
“I’m not going to lie; it’s been a rough week,” NBA Live 14‘s Executive Producer Sean O’Brien wrote on the EA Sports Blog, “as you can imagine, this isn’t exactly the NBA LIVE comeback story we were hoping for this year.” Mr. O’Brien commented on a host of issues that players have complained about ranging from the game’s difficulties to its graphical shortcomings, while also thanking fans for their support and acknowledging that the development did hit the mark with other features in the game, which have received positive feedback.
“It started 12 months ago, and continues until we build this franchise bigger and better than it ever was,” Mr. O’Brien concluded, “this is just the first chapter in the NBA LIVE comeback story.”
I guess you could say NBA Live 14 was the NBA Live game that we needed, but not the one that we deserved right now.